Create deadly mazes, combine powerful gems, and survive relentless enemy waves in this roguelike tower defense indie game with endless possibilities to imagine and create your own defense. Easy to play but hard to master!
Colorful pixel graphics, deep strategy, and endless replayability await. Are you ready to maze, combine and conquer? A tower defense where gem combinations and mazing lead to victory - wishlist now!
FAQ
Control a miner, mine and place blocks to distance yourself from the lava pits. As you mine, you'll uncover gems - choose wisely from those that appear in the mined areas and set up your defenses. When selecting a gem, the surrounding tiles lower into water, allowing air units and projectiles to pass through.
Find the safest spot on the map, position your miner, and start the wave! Your gems will unleash attacks on enemies as they attempt to drag your miner into the lava. Once the wave is cleared, your miner gains experience, increasing the chance of finding higher level gems. It's time to mine again!
Merge gems and select powerful augments every few waves to unlock the full potential of your defenses. Each map introduces unique twists to the core gameplay - some feature waypoints that enemies must pass through before going after your miner, while others introduce entirely new mechanics that shake up your strategy.
Survive long enough, and you'll face a powerful boss. And if you can defeat the boss, get ready for an epic grand finale showdown!
Meta-progression focuses on unlocking new playstyles, not grinding power. We want beginners and veterans to have similar power levels. The goal is creating endless possibilities for build crafting and player creativity. Games should not replace mastery with grinding and must provide a lot of meaningful choices.
The graphics feature a unique crisp and clean pixel art. Each element is initially pixel-perfect, allowing clear visibility even at small sizes. The pixels come alive, moving beyond strict grid constraints while maintaining exceptional visual clarity.
Our primary focus is a Steam release, targeted for 2025. From the very beginning, the game has been designed to run smoothly on a variety of devices and to support multiple control methods, including keyboard and mouse, touch, and gamepad.
Gem Miner TD is inspired by classic custom maps from Warcraft 3, such as Gem TD and Tower Survivors, as well as unique strategy titles like "No Heroes Allowed!" and "What Did I Do to Deserve This, My Lord?" on PSP. Our journey into game development began with Warcraft 3 modding, shaping our passion for creating deep, strategic gameplay experiences.
No, the game will not be free. We believe freemium mobile games leave little room for passion, as they are often designed to milk as much money as possible from individual players rather than focusing on quality gameplay. We are not fans of the hypercasual, short lifespan, money-grab mobile games that flood the market, and our ambitions do not align with the freemium model. Instead, we want to create a real game - one that we can stand proudly behind without relying on ads, microtransactions, or manipulative offers. Unlike mobile pay-to-win systems, where players are pressured to spend money or watch ads to progress, and developers must spend money to gain any visibility, creating a vicious cycle, Steam offers a fairer experience for both players and developers. That is why Gem Miner TD is coming to multiple platforms, including mobile, as a premium game with a single, affordable purchase.
The tower defense game you have been waiting for, add to your Steam wishlist!
Coming to Steam and mobile.